Department of Informatics Engineering
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SIMAK Application Design (Extracurricular Management Information System)
Perancangan Aplikasi SIMAK (Sistem Informasi Manajemen Ekstrakurikuler) -
The Design of a Decision Support System in Determining Student Achievement Using the Simple Additive Weighting Method
Perancangan Sistem Pendukung Keputusan dalam Menentukan Siswa Berprestasi Menggunakan Metode Simple Additive Weighting -
Implementation of Fuzzy Logic to Determine the Amount of Bread Production Using Tsukamoto Method
Implementasi Logika Fuzzy Untuk Menentukan Jumlah Produksi Roti Menggunakan Metode Tsukamoto -
Design and Build a 3D Adventure Game to Train Memorizing Short Letters of the Al-Quran
Rancang Bangun Game Adventure 3D Untuk Melatih Hafalan Surat Pendek Al-Quran -
Web-Based Handmade Rattan Craft Sales Information System Using the Waterfall Method
Sistem Informasi Penjualan Handmade Kerajinan Rotan Berbasis Web Menggunakan Metode Waterfall -
Classification of Career Interests of High School Students Using the C4.5 Algorithm
Klasifikasi Minat Karir Siswa Sekolah Menengah Atas Menggunakan Algoritma C4.5 -
Hate Speech and Emotions Classification in Indonesian Language Texts on Twitter Using Naïve Bayes Classifier
Klasifikasi Hate Speech dan Emosi Dalam Teks Berbahasa Indonesia pada Pengguna Twitter Menggunakan Metode Naïve Bayes Classifier -
SQL Injection: Analysis of Penetration Testing Effectiveness in Web Applications
SQL Injection: Analisis Efektivitas Uji Penetrasi dalam Aplikasi Web -
Designing a Village Information System Using the Scrum Method
Perancangan Sistem Informasi Desa Menggunakan Metode Scrum -
Web-Based Digital Freelance Platform Design Using Waterfall Method
Rancang Bangun Platform Freelance Digital Berbasis Web Menggunakan Metode Waterfall -
Design and Build a Web-Based Crowdfunding Platform Using Rapid Application Development. Case Study: Alifarm Digital
Rancang Bangun Platform Crowdfunding Berbasis Web Menggunakan Rapid Application Development. Studi Kasus: Alifarm Digital -
Design and Development Desktop-based 2D “ASKARA” Game
Perancangan dan Pembuatan Game 2D “ASKARA” Berbasis Desktop -
Implementation of Progressive Web Apps on Digital Freelance Platform with Rapid Application Development Method
Implementasi Progressive Web Apps pada Platform Freelance Digital dengan Metode Rapid Application Development -
Implementation of Payment Gateway on Digital Freelance Platform Using Rest
Implementasi Paymenet Gateway Pada Platform Freelance Digital Menggunakan Rest Api -
Implementation of Domain Driven Design and Clean Architecture in Development of Alifarm Digital Web Service Application
Implementasi Domain Driven Design dan Clean Architecture dalam Pengembangan Web Service Aplikasi Alifarm Digital -
Design of Toko Tani Indonesia Center Marketplace Web Based Application
Perancangan Aplikasi Marketplace Toko Tani Indonesia Center Berbasis Web -
Application of Augmented Reality Technology as Promotional Media at PT. Delisari Nusantara
Penerapan Teknologi Augemented Reality Sebagai Media Promosi Di PT. Delisari Nusantara -
Development of Electronic Device Controllers with NodeMCU via Telegram Bot
Pengembangan Pengendali Perangkat Elektronik dengan NodeMCU Melalui Bot Telegram -
Design and Development of a Website-Based Family Tree Information System Using the Rapid Application Development (RAD) Method
Rancang Bangun Sistem Informasi Silsilah Keluarga Berbasis Website Menggunakan Metode Rapid Application Development (RAD) -
Implementation of NodeMCU ESP8266 Microcontroller as Voice Assistant Based Electronic Device Controller
Implementasi Mikrokontroler NodeMCU ESP8266 Sebagai Pengendali Perangkat Elektronik Berbasis Voice Assistant -
Implementation Convolutional Neural Network (CNN) for Bima Script Handwriting Recognition
Implementasi Convolutional Neural Network (CNN) untuk Pengenalan Tulisan Tangan Aksara Bima -
Design and Develop a Web and Whatsapp-Based Camping Equipment Rental Application
Rancang Bangun Aplikasi Persewaan Peralatan Camping Berbasis Web dan Whatsapp -
Implementation of Fuzzy Mamdani's Logic in Determining Teacher Performance Appraisal (Case Study: SDN Pagerwojo)
Implementasi Logika Fuzzy Mamdani dalam Menentuka Penilaian Kinerja Guru (Studi Kasus: SDN Pagerwojo) -
Design and Creation of Website-Based Information Systems for Sales Marketing
Perancangan dan Pembuatan Sistem Informasi Berbasis Website untuk Sales Marketing -
Implementation of a Web-Based Public Service Information System Using the Rapid Application Development Method
Penerapan Sistem Informasi Pelayanan Masyarakat Berbasis Web Menggunakan Metode Rapid Application Development
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