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Department of Informatics Engineering

  • Daily Rice Sales Prediction Based on Brand, Price, and Package Size Using Linear Regression and Random Forest Methods Prediksi Penjualan Beras Harian Berdasarkan Merek, harga, dan Ukuran Kemasan Menggunakan Metode Linear Regression dan Random Forest

    Sherly Maziyda Rizqi, Yulian Findawati
    • Sales Prediction
    • Linear Regression
    • Random Forest Regression
    • Machine Learning
    • Rice Sales
    Downloads: 0 - Submitted 2026-10-11 - Posted 2026-10-13
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video/ Poster
    • Artikel Praterbit
    • Hasil Cek Kesamaan
  • Design Of A Web-Based Honda Motorcycle Marketing and Sales Information System With Crm Integration and Sales Reports Perancangan Sistem Informasi Pemasaran dan Penjualan Motor Honda Berbasis Web Dengan Integrasi Crm dan Laporan Penjualan

    Risawal Karisma Alfianto, Arif Senja Fitrani
    • Marketing Information System
    • Sales System
    • Honda Motorcycle
    • Web Application
    Downloads: 60 - Submitted 2026-09-25 - Posted 2026-09-30
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video/Poster
    • Artikel Praterbit
    • Hasil Cek Kesamaan
    • Bukti Terbit
  • Design Of A Web-Based Patient Registration Management Information System At Dua Dental Care Clinic Using The Waterfall Method Perancangan Sistem Informasi Manajemen Pendaftaran Pasien pada Klinik Dua Dental Care Berbasis Web Menggunakan Metode Waterfall

    Muhammad Fikri Amin, Novia Ariyanti
    • Patient Registration Information System
    • Waterfall
    • UML
    • Black-Box Testing
    • Web
    Downloads: 43 - Submitted 2026-09-29 - Posted 2026-09-29
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video/Poster
    • Artikel Praterbit
    • Cek Hasil Kesamaan
  • An Augmented Reality Application as a School Facilities Information System at Muhida Elementary School Aplikasi Augmented Reality sebagai Sistem Informasi Fasilitas Sekolah di SD Muhida

    Muhammad Aufa Izul Haq, Suhendro Busono, Azmuri Wahyu Azinar, Ade Eviyanti
    • Augmented Reality
    • Facility Information System
    • ADDIE
    • Marker-Based Tracking
    • SD Muhida
    Downloads: 56 - Submitted 2026-09-26 - Posted 2026-09-29
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video/Poster
    • Artikel Praterbit
    • Hasil Cek Kesamaan
    • Bukti Terbit
  • East Java Gamelan Learning Media (Kempul) Using Virtual Reality Technology Media Belajar Gamelan Jawa Timur (Kempul) Menggunakan Teknologi Virtual Reality

    Leo Sebastian Adi Putra, Rohman Dijaya
    • Virtual Reality
    • Meta Quest 2
    • Kempul
    Downloads: 48 - Submitted 2026-09-23 - Posted 2026-09-29
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video/Poster
    • Artikel Praterbit
    • Hasil Cek Kesamaan
    • Bukti Terbit
  • Sentiment Analysis of SpeedCash Application Reviews on Google Play Store Using Naïve Bayes and Support Vector Machine Methods Analisis Sentimen Ulasan Aplikasi SpeedCash di Google Play Store Menggunakan Metode Naive Bayes dan Support Vector Machine

    Naufal Ainurrochman, Yulian Findawati
    • Speedcash
    • Naïve Bayes
    • SVM
    • Sentiment Analysis
    • E Wallet
    Downloads: 51 - Submitted 2026-09-28 - Posted 2026-09-28
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video/Poster
    • Artikel Praterbit
    • Cek Hasil Kesamaan
  • Sentiment Analysis of the Merdeka Campus Curriculum Based on Comments on the X Platform Using Naive Bayes and Random Forest Methods Analisis Sentimen Terhadap Kurikulum Kampus Merdeka dari Komentar di Platform X Menggunakan Metode Naive Bayes dan Random Forest

    Prastya Firmansyah, Yulian Findawati
    • MBKM
    • MBKM Program
    • Merdeka Campus
    Downloads: 52 - Submitted 2026-09-25 - Posted 2026-09-25
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video/Poster
    • Artikel Praterbit
    • Cek Hasil Kesamaan
  • Implementation of the YOLOv8 Method for Restaurant Table Condition and Customer Activity Detection Penerapan Metode YOLOv8 untuk Deteksi Kondisi Meja dan Aktivitas Pengunjung pada Rumah Makan

    Mochammad Akbar Kurniawan, Rohman Dijaya
    • Computer Vision
    • Object Detection
    • Real Time
    • Restaurant
    • YOLOv8
    Downloads: 73 - Submitted 2026-09-11 - Posted 2026-09-23
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video/ Poster
    • Artikel Praterbit
    • Hasil Cek Kesamaan
  • Development of a CNN-Based Household Waste Image Classification Model for Automatic Identification Pengembangan Model Klasifikasi Citra Limbah Rumah Tangga Berbasis CNN untuk Identifikasi Otomatis

    Achmad Isra Mujahidin , Azmuri Wahyu Azinar
    • Deep Learning
    • Convolutional Neural Network (CNN)
    • waste classification
    • image processing
    • automatic waste sorting
    Downloads: 111 - Submitted 2026-09-05 - Posted 2026-09-08
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video/Poster
    • Artikel Praterbit
    • Hasil Cek Kesamaan
    • Bukti Terbit
  • Sentiment Analysis of Public Responses to the Establishment of the Merah Putih Village Cooperative Program Using Naive Bayes and Logistic Regression Analisis Sentimen Review Awal Pembentukan Program Koperasi Desa Merah Putih Dengan Metode Naive Bayes Dan Logistic Regression

    Muhammad Athallah Hazel Ornando, Nuril Lutvi Azizah
    • Analysis Sentiment
    • Koperasi desa merah putih
    • youtube comments
    • naive bayes
    • logistic regression
    Downloads: 150 - Submitted 2026-08-14 - Posted 2026-08-14
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video / Poster
    • Artikel Praterbit
    • Hasil Cek Kesamaan
  • Introduction of Indonesian Historical Hero Figures as Learning Material for Elementary School Using Augmented Reality Pengenalan Tokoh Pahlawan Sejarah Indonesia Sebagai Pembelajaran Sekolah Dasar Menggunakan Augmented Reality

    Anugra Pariyanto, Sumarno
    • Augmented Reality
    • Learning Media
    • National Heroes
    • Elementary School
    • Merdeka Curriculum
    Downloads: 120 - Submitted 2026-08-13 - Posted 2026-08-14
    • Lembar Pengesahan
    • Salindia+(PPT)
    • Berita Acara Ujian
    • Raw Data
    • Vidio/Poster
    • Artikel Praterbit
    • Cek Hasil Kesamaan
    • Bukti Terbit
  • Implementation of the Fisher-Yates Shuffle Algorithm in the Android-‎Based Educational Game “Tebakmatik” ‎ Implementasi Algoritma Fisher-Yates Shuffle pada Game Edukasi ‎‎“Tebakmatik” Berbasis Android

    Aulia Zamaira, Novia Ariyanti
    • Educational Game
    • Fisher-Yates Shuffle
    • Android
    • Mathematics
    • User Acceptance Testing
    Downloads: 75 - Submitted 2026-08-12 - Posted 2026-08-13
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video / Poster
    • Artikel Praterbit
    • Hasil Cek Kesamaan
  • Web-Based Application Design Using Vision Transformer (ViT) for Plant Leaf Disease Classification Perancangan Aplikasi Berbasis Web Menggunakan Vision Transformer (ViT) untuk Klasifikasi Penyakit Daun Tanaman

    Zaidan Dafa Robani Hatuwe, Rohman Dijaya
    • Vision Transformer
    • Medicinal Plant Leaf Classification
    • Deep Learning
    • image classification
    Downloads: 73 - Submitted 2026-08-12 - Posted 2026-08-13
    • Lembar Pengesahan
    • salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video / Poster
    • Artikel Praterbit
    • Hasil Cek Kesamaan
  • Prediction Of Chronic Kidney Disease Using The XGBoost Classifier Algorithm Prediksi Penyakit Ginjal Kronik Menggunakan Algoritma Xgboost Classifier

    Bayu Dimas, Hamzah
    • XGBoost
    • machine learning
    • chronic kidney disease
    • classification
    Downloads: 92 - Submitted 2026-08-11 - Posted 2026-08-13
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Vidio/Poster
    • Artikel Praterbit
    • Hasil Cek Kesamaan
    • Bukti Terbit
  • A Comparative Analysis Of K-Means And K-Medoids Algorithms For Steam Game Clustering Based On Popularity, Price, And Playtime Perbandingan Algoritma K-Means Dan K-Medoids Untuk Klasterisasi Game Pada Platform Steam Berdasarkan Popularitas, Harga, Dan Waktu Bermain

    Fathur Rohman Mufid, Hindarto Hindarto
    • K-Means
    • K-Means Clustering
    • K-Medoids
    • Data Mining
    • clustering
    • Games
    • machine learning
    Downloads: 143 - Submitted 2026-08-11 - Posted 2026-08-13
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video/Poster
    • Artikel Praterbit
    • Hasil Cek Plagiasi
    • Bukti Terbit
  • Design and Development of a Web-Based School Attendance Information System Using the Waterfall Method: A Case Study of SMK Angkasa Mojosari Rancang Bangun Sistem Informasi Absensi Sekolah Berbasis Web dengan Menggunakan Metode Waterfall, Studi Kasus: SMK Angkasa Mojosari

    Muhamad Ananta Hidayatulloh, Nuril Lutvi Azizah
    • information system
    • Attendance System
    • Waterfall
    • Black Box Testing
    Downloads: 64 - Submitted 2026-08-11 - Posted 2026-08-13
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video / Poster
    • Artikel Praterbit
    • Hasil Cek Kesamaan
  • Design and Implementation of a Web-Based Homestay Reservation Information System for Pring Sewu Binangun Cultural Market Perancangan dan Implementasi Sistem Informasi Reservasi Homestay Berbasis Web di Pasar Budaya Pring Sewu Binangun

    Dimas Maulana Prasetyo, Rohman Dijaya
    • Homestay Reservation
    • Information system
    • Laravel
    • Web application
    • Waterfall
    Downloads: 82 - Submitted 2026-08-11 - Posted 2026-08-13
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video/Poster
    • Artikel Praterbit
    • Hasil Cek Kesamaan
    • Bukti Terbit
  • B3 Waste Image - Based Classification Using the VGG16 Convolutional Neural Network Model Klasifikasi Limbah B3 Berbasis Citra Menggunakan Model Convolutional Neural Network VGG16

    Wahyu Ismanda, Suprianto Suprianto
    • B3 Waste
    • Image classifications
    • Convolution Neural Network
    • VGG16
    • Transfer Learning
    Downloads: 69 - Submitted 2026-08-12 - Posted 2026-08-13
    • Lembar Pengesahan
    • Salindia(PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video / Poster
    • Artikel Praterbit
    • Hasil Cek Kesamaan
    • Bukti Terbit
  • Implementation of YOLOv5 for Pest Detection on Chili Plants Using a Web Based Streamlit Framework Implementasi Yolo V5 Dalam Deteksi Hama Pada Tanaman Cabai Berbasis Web Menggunakan Framework Streamlit

    Firmansyah Rizki Kusuma, Suprianto Suprianto
    • YOLO V5
    • pest detection
    • chili plants
    • computer vision
    • Streamlit
    Downloads: 63 - Submitted 2026-08-12 - Posted 2026-08-13
    • Lembar Pengesahan
    • Salindia(PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video/Poster
    • Artikel Praterbit
    • Hasil Cek Kesamaan
    • Bukti Terbit
  • Development of a Web-Based Information System to Improve the Efficiency of Data Collection and Management of Stall Traders at Pasar Loak Larangan Sidoarjo Pengembangan Sistem Informasi Berbasis Web untuk Meningkatkan Efisiensi Pendataan dan Pengelolaan Pedagang Kios di Pasar Loak Larangan Sidoarjo

    Muhammad Dwiki Ramadani, Novia Ariyanti
    • information system
    • flea market
    • retribution
    • user acceptance testing
    Downloads: 71 - Submitted 2026-08-12 - Posted 2026-08-13
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video / Poster
    • Artikel Praterbit
    • Hasil Cek Kesamaan
  • Building Human-Level AI for Real-Time Strategy Games on Unity Rancang Bangun AI-Based Bot pada Real-Time Strategy Games menggunakan Unity

    Dimas Fahmil Haris, Irwan Alnarus Kautsar
    • Enemy AI
    • Real-Time Strategy Game
    • Game Development
    • Unity
    Downloads: 71 - Submitted 2026-08-12 - Posted 2026-08-13
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video/Poster
    • Artikel Praterbit
    • Hasil Cek Kesamaan
  • Design And Development Of A Local Gangster-Themed Turn-Based RPG Game Perancangan Dan Pembangunan Game Turn Based RPG Bertemakan Gangster Lokal

    Irfan Dwi Vecchio, Cindy Taurusta
    • Juvenile delinquency
    • student criminality
    • prevention innovation
    • educational game
    • Game Development Life Cycle (GDLC)
    • Turn-Based Game
    Downloads: 63 - Submitted 2026-08-13 - Posted 2026-08-13
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video/Poster
    • Artikel Praterbit
    • Hasil Check Kesamaan
  • Automatic Menu Recommendation for Industrial Catering Using Constraint-Based Filtering, K-Means Clustering, and Apriori Association Rule Mining Perancangan Sistem Rekomendasi Menu Otomatis Berbasis Machine Learning Untuk Optimalisasi Perencanaan ‘Puteri Catering’

    Elang Pratama, Yulian Findawati
    • Apriori Association Rules
    • Constraint-Based Filtering
    • K-Means Clustering
    • Menu Recommendations
    Downloads: 68 - Submitted 2026-08-13 - Posted 2026-08-13
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video/Poster
    • Hasil Cek Kesamaan
    • Artikel Praterbit
  • Development of an Android-Based Pomodoro Application with an Active Blocking Intervention to Improve Student Academic Productivity Pengembangan Aplikasi Pomodoro Berbasis Android dengan Intervensi Pemblokiran Aktif untuk Meningkatkan Produktivitas Akademik Mahasiswa

    Azizah Sophia Azzahra, Ade Eviyanti
    • active blocking
    • android
    • pomodoro
    • procrastination
    • system usability scale
    Downloads: 80 - Submitted 2026-08-13 - Posted 2026-08-13
    • Lembar Pengesahan
    • Salindia (PPT)
    • Berita Acara Ujian
    • Raw Data
    • Video / Poster
    • Artikel Praterbit
    • Cek Hasil Kesamaan
  • Analysis and Design of a Website-Based Catering Ordering Information System for CV Azzahra Jaya Utama Sistem Informasi Analisa Berbasis Perancangan Website Order Catering pada CV Azzahra Jaya Utama

    Adrian Faris Parama, Ika Ratna Indra Astutik
    • Catering Service
    • Waterfall Model
    • Black Box Testing
    • Web Design.
    • E-Commerce
    • – Information System
    Downloads: 105 - Submitted 2026-08-12 - Posted 2026-08-13
    • Lembar Pengesahan
    • Salindia PPT
    • Berita Acara Ujian
    • Raw Data
    • poster
    • Artikel Praterbit
    • Cek Hasil Kesamaan
    • Bukti Terbit
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