Archives
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The Role of Brand Image, Word of Mouth, and Trust on Influencing Customer Satisfaction on MS Glow Beauty Clinic
Peran Brand Image, Word of Mouth dan Trust Dalam Mempengaruhi Kepuasan Pelanggan Terhadap Klinik Kecantikan MS Glow Di Sidoarjo -
Analysis of the Comparative Effect of Injection Timing Using Variations Pertamax and Ethanol Fuel on Torque, Power, and Efficiency on the Honda Matic 110CC Motorcycle
Analisis Pengaruh Perbandingan Timing Injeksi Menggunakan Variasi Bahan Bakar Pertamax dan Etanol Terhadap Torsi, Daya, dan Efisiensi di Motor Matic 110CC -
Analysis of Arabic Language Learning at Santri Privat Institude in Malang City
Analisis Pembelajaran Bahasa Arab di Lembaga Santri Privat Kota Malang -
The Influence of Brand Awareness, Brand Image, and Product Quality on Oppo Smartphone Purchasing Decisions in Sidoarjo
Pengaruh Brand Awareness, Citra Merek, dan Kualitas Produk Terhadap Keputusan Pembelian Smartphone Oppo di Sidoarjo -
Analysis of Cultural Literacy Learning Based on Local Wisdom to Strengthen the Profile of Pancasila Students
Analisis Pembelajaran Literasi Budaya Berbasis Kearifan Lokal untuk Menguatkan Profil Pelajar Pancasila -
The Relationship between School Well-Being and Self-Adjustment in Class 10 Students of Krembung Islamic Vocational School
Hubungan Antara School Well-Being dengan Penyesuaian Diri pada Siswa Kelas 10 SMK Islam Krembung -
The Effect of Spinning Wheel Learning Media on Student’s Speaking Skills at SMP Aisiyah Boarding School Malang
Pengaruh Media Pembelajaran Spinning Wheel terhadap Maharah Kalam di SMP Aisiyah Boarding School Malang -
Improving Concentration Through Storytelling Methods Using Hand Puppets for Children Aged 4-5 Years at Roudlotul Hidayah Pakis Kindergarten
Meningkatkan Konsentrasi Melalui Metode Bercerita Menggunakan Media Boneka Tangan Pada Anak Usia 4-5 Tahun di TK Roudlotul Hidayah Pakis -
Differences in the Number of Erythrocytes and Hemoglobin Levels in Blood Samples with Conventional Antikoagulants and Vacutainers with Variations in Secondary Homogenization
Perbedaan Jumlah Eritrosit dan Kadar Hemoglobin Pada Sampel Darah dengan Antikoagulan Konvensional dan Vacutainer dengan Variasi Homogenisasi Sekunder -
Digital Marketing Strategy for Business Development and Increasing Competitiveness at UMKM Coffee in Sidoarjo
Strategi Digital Marketing Untuk Pengembangan Bisnis dan Meningkatkan Daya Saing Pada UMKM Kopi di Sidoarjo -
Implementation of Role Playing Based Science Learning for Class V Students in Elementary Schools to Increase Motivation and Learning Outcomes
Implementasi Pembelajaran IPAS Berbasis Role Playing Siswa Kelas V di Sekolah Dasar untuk Meningkatkan Motivasi dan Hasil Belajar -
Development of Textbooks Based on the Book Creator Application in Maharah Istima' Learning for Madrasah Aliyah
Pengembangan Buku Ajar Berbasis Aplikasi Book Creator dalam Pembelajaran Maharah Istima' untuk Madrasah Aliyah -
The Influence of Self-Efficacy, Training and Work Environment on Employee Performance at PT. Cipta Perkasa Oleindo
Pengaruh Efikasi Diri, Pelatihan dan Lingkungan Kerja Terhadap Kinerja Karyawan pada PT. Cipta Perkasa Oleindo -
The Effect of Lifestyle, Consumer Trust, and Perceived Value on Purchase Intention of Thrift Shop in Sidoarjo
Pengaruh Gaya Hidup, Kepercayaan Konsumen, dan Nilai yang Dirasakan terhadap Minat Beli Thrift Shop di Sidoarjo -
Prediction Analysis of Retail Store Sales Level using Neural Network Algorithm Method based on Customer Segments
Analisis Prediksi Tingkat Penjualan Toko Ritel menggunakan Metode Algoritma Neural Network berbasis Segmen Pelanggan -
SIMAK Application Design (Extracurricular Management Information System)
Perancangan Aplikasi SIMAK (Sistem Informasi Manajemen Ekstrakurikuler) -
Development of Buku Bahasa Arab Praktis Using Book Creators in Class VIII Arabic Vocabulary Learning in SMP Muhammadiyah 6 Krian
Pengembangan Buku Bahasa Arab Praktis Menggunakan Book Creator pada Pembelajaran Kosakata Bahasa Arab Kelas VIII di SMP Muhammadiyah 6 Krian -
Implementation Of The Use Of LKPD Based On The Learning Cycle Model Towards Cultural Literacy
Implementasi Penggunaan LKPD Berbasis Model Learning Cycle terhadap Literasi Budaya -
Development of the Android-based "Misi Gimako" Game as a Class X High School Learning Media.
Pengembangan Game “Misi Gimako” Berbasis Android Sebagai Media Pembelajaran Kelas X SMA -
The Effect of Sugar and Carrageenan Concentrations on the Characteristics of Cucumber Jelly Drink (Cucumis sativus L.)
Pengaruh Konsentrasi Gula dan Karagenan terhadap Karakteristik Jelly Drink Mentimun (Cucumis sativus L.) -
Analysis of Quality Control in the Manufacturing Process of Oil Stoves and Used Cooking Oil to Improve Efficiency and Quality
Analysis Quality Control pada Proses Manufaktur Kompor Oli dan Minyak Jelantah Untuk Meningkatkan Efisiensi dan Kualitas -
The Influence of Brand Image, Service Quality, and Customer Value on Customer Satisfaction when Using Grab Services in Sidoarjo
Pengaruh Citra merek, Kualitas Pelayanan, dan Nilai Pelanggan Terhadap Kepuasan Pelanggan pada Penggunaan Jasa Grab di Sidoarjo -
The Effect of the Samiyah Syafawiyah Method on the Arabic Insya' Writing Skills at Baitul Qur’an Darussalam Islamic Boarding School in Sidoarjo
Pengaruh Metode Samiyah Syafawiyah terhadap Keterampilan Menulis Insya' Bahasa Arab di Pondok Pesantren Baitul Qur’an Darussalam Sidoarjo -
The Design of a Decision Support System in Determining Student Achievement Using the Simple Additive Weighting Method
Perancangan Sistem Pendukung Keputusan dalam Menentukan Siswa Berprestasi Menggunakan Metode Simple Additive Weighting -
Simulation of Liquid Smoke Machine Prototype Design from Wood Waste Using 400°C Temperature
Simulasi Desain Prototype Mesin Asap Cair dari Limbah Kayu Menggunakan Temperatur Suhu 400°C
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