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Design and Construct Education Game "Math With Elysia" Using Unity 2D Application

Ranncang Bangun Game Edukasi "Math With Elysia" Menggunakan Aplikasi Unity 2d

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DOI:

https://doi.org/10.21070/ups.8706

Keywords:

2D Game, Educational game

Abstract

To improve students' grades and understanding of mathematical calculations, teachers need to improvise and be creative in delivering material to elementary school students because elementary school students' interest in learning mathematics is low. The purpose of this research is to create a 2D platformer game using the Unity application. The Multimedia Development Life Cycle (MDLC) method was used to develop the game’s system. The game was successfully created and tested using blackbox test and user questionnaries. The results allowed researches to identify player’s interest in mathematics. This questionaries testing was conducted on 20 elementary school students in grade 1 to grade3. For the percentage that author got from this questionaries reached 87% which was the results of the 20 children being tested, 8 of them got a good assessment of display and 12 others got a very good assessment on display

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Posted

2025-07-28