Food and Drink Board Game
Permainan Papan "Makanan dan Minuman"
DOI:
https://doi.org/10.21070/ups.8204Keywords:
Board Game, Game Based Learning, Interactive Media, Food and Baverage Companies, Elementary SchoolAbstract
This paper presents the development and use of the Food & Drink Board Game as an interactive educational media to support English language learning, particularly speaking skills, in elementary schools. The media was designed with familiar thematic content—food and beverages—to facilitate vocabulary acquisition and communicative competence. Equipped with visually engaging components and structured gameplay, the board game encourages learners to express preferences, ask and answer questions, and participate actively in dialogues. Observations show that the board game enhances students’ motivation, fluency, and confidence in using English in meaningful contexts. By integrating cognitive, affective, and social aspects of learning, the board game offers a student-centered alternative to traditional methods. This media has been officially registered for intellectual property protection under the name Dita Novita Sari.
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