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Class Word Hunt: Interactive Media for Vocabulary Learning Using Macromedia Flash

Class Word Hunt : Media Interaktif Pembelajaran Kosakata Menggunakan Macromedia Flash

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DOI:

https://doi.org/10.21070/ups.7021

Keywords:

Macromedia Flash, Animated Interactive Media, Gamification

Abstract

Vocabulary is a crucial aspect of language learning, yet teaching it effectively, particularly to young learners, remains challenging. Despite being able to write vocabulary correctly, many students struggle with pronunciation, necessitating engaging tools to enhance learning experiences. Existing studies emphasize the benefits of interactive media, such as Macromedia Flash, for effective teaching. However, traditional vocabulary teaching methods often fail to engage "digital natives" who thrive on technology-driven learning environments. This gap highlights the need for innovative, technology-based tools tailored to these learners. This article aims to address this issue by developing and evaluating "Class Word Hunt," an interactive learning application Macromedia Flash to facilitate vocabulary acquisition among young learners. The development followed a structured methodology encompassing needs analysis, content selection, game design, development, and iterative testing. Results demonstrate the application’s effectiveness in enhancing vocabulary learning, combining gamified features such as interactive challenges, visual and audio cues, and instant feedback systems.

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Posted

2025-01-24