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Design and Build Augmented Reality Applications as Interactive Learning Media in Elementary Schools (Case Study : SDI Sabilil Huda)


Rancang Bangun Aplikasi Augmented Reality Sebagai Media Pembelajaran Interaktif di Sekolah Dasar (Studi Kasus : SDI Sabilil Huda)

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DOI:

https://doi.org/10.21070/ups.3873

Keywords:

Augmented Reality, input and output device, 3 Dimensional Object

Abstract

Augmented reality  is a direct or indirect real-time display of a real physical object added to a virtual world, which generates additional information about the current object. AR technology enables the integration of virtual objects into the physical world, creating an engaging and immersive learning experience for students. An application called AR I/O Hub is an AR technology as an interactive learning medium in Sidoarjo Elementary School. The goal is to help students understand abstract concepts in a more concrete and visual way and increase student interest in the learning process. The development of AR is carried out by implementing one of the stages of the MDLC  and using Unity 3D software as a platform for application creation. The programming language used is C#. In the configuration process, AR I/O Hub utilizes Vuforia as a resource to create, store, and manage data needed in the development of Augmented Reality applications

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Posted

2024-02-05