Preprint has been submitted for publication in journal
Preprint / Version 1

Payment Gateway Implementation in the Game Top Up Service Information System


Implementasi Payment Gateway pada Sistem Informasi Pelayanan Top Up Game

##article.authors##

DOI:

https://doi.org/10.21070/ups.3517

Keywords:

Game Online;, Top Up;, Payment Gateway;, Xendit

Abstract

This research aims to design a Payment Gateway for online game sales. The market for online games is from teenagers to adults, so it is facilitated by access to payments that can be made anywhere and anytime. The top-up system will be implemented with a payment gateaway to make it easier for customers to choose a one-stop payment in the form of m-banking or e-wallet. Payment gateway on this web will bring up Quick Response Code Indonesian Standard (QRIS) which can be directly scanned by customers and can automatically pay according to the amount purchased by customers using various digital wallets. The system development method uses the Laravel framework with the php programming language, and is integrated with xendit as a Payment Gateway provider. The result after blackbox testing is an information system using Payment Gateway that allows customers to make payments with methods provided by xendit.

Downloads

Download data is not yet available.

References

Z. Juniardi, “Rancang Bangun Aplikasi Top Up Voucher Game Online Berbasis Website Menggunakan

Metode Extreme Programming,” vol. 12, no. September, pp. 1724–1733, 2023.

R. N. Setiawan, P. S. Informatika, F. Komunikasi, D. A. N. Informatika, and U. M. Surakarta, “Pembuatan

Sistem Informasi Top Up Gaming,” 2021.

T. S. Budi and A. Purwanto, “Model Sistem Informasi Top Up Item Game Berbasis Website,” Jutisi J. Ilm.

Tek. Inform. dan Sist. Inf., vol. 11, no. 3, pp. 641–652, 2022.

E. Haqnizo, N. Pranatasyah, R. Sianturi, W. Ramadhi, and R. Virenzia, “Website Based Gaming Top up

Information System 1,” vol. 03, no. 01, pp. 29–35, 2023.

F. D. Wijaya and M. A. I. Pakereng, “Perancangan Aplikasi E-Commerce FDW Store menggunakan Metode Lean UX,” J. JTIK (Jurnal Teknol. Inf. dan Komunikasi), vol. 7, no. 2, pp. 337–347, 2023, doi:

35870/jtik.v7i2.817.

F. R. Pratama, N. Santoso, and L. Fanani, “Pengembangan Aplikasi E-Commerce Menggunakan Payment Gateway Midtrans,” J. Pengemb. Teknol. Inf. dan Ilmu Komput., vol. 4, no. 4, pp. 1133–1140, 2020,

[Online]. Available: http://j-ptiik.ub.ac.id.

A. Oktavian, U. Indahyanti, and I. R. I. Astutik, “New student admission information system design with

payment gateway,” J. Mantik, vol. 7, no. 1, pp. 124–134, 2023, doi: 10.35335/mantik.v7i1.3626.

Y. E. Nisrina, W. H. N. Putra, and B. T. Hanggara, “Pengembangan E - Commerce Dengan Pemanfaatan

Sistem Payment Gateway (Studi Kasus: Wisata Kampung Sapi Adventure),” J. Pengemb. Teknol. Inf. dan

Ilmu Komput., vol. Vol. 3, no. 10, pp. 9419–9425, 2019.

Rahman, R. Rahman, and A. Muin, “Penerapan Payment Gateway Pada Sistem Informasi Layanan

Registrasi Siswa Baru Berbasis Web (Studi Kasus: Sdit Abu Bakr Ash Shiddiq Pangkep),” J. INSYPRO

(Information Syst. Process., vol. 6, no. 2, pp. 1–9, 2021, doi: 10.24252/insypro.v6i2.27610.

Posted

2023-10-09