Design and Develop Action Game 'Eyewitness of Crocodile Hole Incidents' as a Desktop-Based Learning Media
Rancang Bangun Game Aksi "Saksi Mata Peristiwa Lubang Buaya"sebagai Media Pembelajaran Berbasis Desktop
DOI:
https://doi.org/10.21070/ups.3465Keywords:
Action Game, Role Player Game, History, G30S/PKI Event, Multimedia Life CycleAbstract
The author has created a game titled "Eyewitness of Crocodile Hole Incidents" with a theme centered around G30S/PKI, focusing on the story of Sukitman. Players have the option to make two choices at certain moment in the game, each leading to different endings: the Bad Ending and the True Ending. The game has been tested using Blackbox method and received a positive score of 93%. It was developed using RPG Maker VX ACE. The author hopes that this game will provide a fresh perspective on the history of G30S/PKI
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