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Modeling the Muhammadiyah Sidoarjo University Campus Building Using the Augmented Reality Method as an Information Media


Pemodelan Gedung Kampus Universitas Muhammadiyah Sidoarjo dengan Metode Augmented Reality Sebagai Media Informasi

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DOI:

https://doi.org/10.21070/ups.2681

Keywords:

Augmented Reality, Information Media, Sketchup, Unity, Visual Design

Abstract

The purpose of making the UMSIDA Augmented Reality application is as an information medium as well as a promotional medium for prospective new students to introduce the campus during the promotion. The Augmented Reality visualization of the campus 1, campus 2 and campus 3 buildings at Muhammadiyah University of Sidoarjo can combine real and virtual objects in the form of 3-dimensional buildings in real time using the Marker Based Tracking method. This method produces an application that can display the building's visuals in 3 dimensions by scanning the markers on the brochure by directing the Android smartphone camera from various angles

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Posted

2023-08-24