Virtual Review for Introduction to Makoya Pandaan Tourism Using Augmented Reality
Virtual Review untuk Pengenalan Wisata Makoya Pandaan Menggunakan Augmented Reality
DOI:
https://doi.org/10.21070/ups.1833Keywords:
Augmented Reality, Tourism Object, Blender, Vuforia, Unity3DAbstract
Over the past three decades, tourism has played a significantly larger role and has had a positive impact on state and local incomes. One notable tourist attraction, similar to the beauty of Ubud Bali, is Makoya located in the Pandaan District. This popular destination can be found in Durensewu Village, approximately one kilometer away from the main highway. To promote tourism in the area, augmented reality has been employed as a tool to showcase the attractions. Following Luther Sutopo's methodology, which includes concept, design, material collection, assembly, testing, and distribution, this research aims to virtually showcase Makoya Pandaan Tourism using augmented reality. Using Blender tools, Makoya attractions have been developed in a 3D format. Through Blackbox Testing, the results have shown positive user acceptance during User Acceptance Testing (UAT), indicating that Makoya Tourism Augmented Reality effectively introduces the public to the various tourism objects within Makoya.
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