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Application for the Recognition of Animals for Children with Special Needs on the Basis of Augmented Reality

Aplikasi Pengenalan Hewan untuk Anak Berkebutuhan Khusus Berbasis Augmented Reality

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DOI:

https://doi.org/10.21070/ups.1752

Keywords:

Augmented Reality, 3D Object, Wilds Animals, Children With Special Needs, Blender

Abstract

Augmented reality is a technology that merges 2D or 3D virtual objects with the real environment, projecting them in real-time. Unlike virtual reality, which replaces the real world, augmented reality adds visual models to the real world in real-time. This research follows the MDLC method and aims to develop an educational game application for children with autism that focuses on object recognition. The application will be created using Unity 3D and Vuforia, utilizing augmented reality technology on the Android platform to provide an engaging and interactive 3D experience. The app will showcase various animals belonging to three different habitats (land, air, water) and include their corresponding animal sounds, based on the selected marker. This educational game will assist parents in introducing objects to their children, while also aiding the children in recognizing objects more easily, leveraging the underutilized augmented reality technology in the field of special needs education.

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Posted

2023-07-17