Developing an "English Adventure" Board Game for Junior High School Students' Speaking Activities
Pengembangan Permainan Papan “English Adventure” untuk Kegiatan Berbicara Siswa Sekolah Menengah Pertama
DOI:
https://doi.org/10.21070/ups.11582Keywords:
board game, English Adventure, speaking activities, game-based learning, junior high school students, English learning mediaAbstract
This study aims to develop an English language learning board game entitled “English Adventure” as a learning medium to support speaking activities for junior high school students. The game adapts the traditional Snakes and Ladders concept and integrates various speaking tasks based on common English communication topics. It is designed to provide an engaging and interactive learning experience that encourages students to actively participate in speaking activities. The game combines educational content with entertainment elements to create a supportive environment for communication, collaboration, and language practice. The final product consists of a game board, challenge cards, special cards, game pieces, and game instructions. The implementation of “English Adventure” demonstrates its potential to support speaking practice through interactive peer communication and meaningful learning experiences. Therefore, this board game can serve as an alternative learning medium to facilitate English speaking activities while increasing students’ motivation, participation, and engagement in learning English.
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