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Development of a Gamification-Based Eco-Hero Academy Media Application to Increase Environmental Conservation Awareness in Elementary Schools

Pengembangan Aplikasi Media Eco-Hero Academy Berbasis Gamifikasi untuk Meningkatkan Kesadaran Pelestarian Lingkungan Sekolah Dasar

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DOI:

https://doi.org/10.21070/ups.10261

Keywords:

Eco Hero Academy, Gamification, Instructional Media, Environmental Education

Abstract

Eco-Hero Academy is an innovative digital learning platform that utilizes gamification to educate elementary school students on environmental conservation, specifically focusing on the essential skill of waste separation. Recognizing that childhood is a critical period for character development, the application transforms complex environmental topics into an engaging, accessible experience. Students are motivated through interactive missions, achievement points, and virtual rewards, which encourage them to identify and classify various types of waste accurately. The content is tailored to a child's perspective, featuring vibrant graphics and a user-friendly interface that explains the practical benefits of sorting waste in their daily lives. By blending education with entertainment, Eco-Hero Academy serves as a powerful tool for teachers to foster deep environmental awareness. Ultimately, the platform empowers young learners to adopt sustainable habits, shaping them into proactive individuals dedicated to preserving the planet through concrete, everyday actions.

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Posted

2026-02-19