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3D Action Adventure Game "The Legend of Jaka Budug" for Desktop

Game 3D Action Adventure "The Legend of Jaka Budug" Berbasis Desktop

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DOI:

https://doi.org/10.21070/ups.11451

Keywords:

3D game, Action-Adventure, folklore, Finite State Machine, MDLC

Abstract

The growth of the game industry creates opportunities to use games for entertainment and cultural preservation. However, implementing Indonesian folklore in 3D games remains limited, typically using the Role-Playing Game (RPG) genre with turn-based combat. This research aims to develop a desktop-based 3D Action-Adventure game titled The Legend of Jaka Budug for entertainment and introducing East Java folklore. Development utilized the Multimedia Development Life Cycle (MDLC) method, including concept, design, material collecting, assembly, testing, and distribution stages. The game applies a Finite State Machine (FSM) to govern character and enemy behaviors, alongside hack-and-slash mechanics and an inventory system. Black Box Testing showed all features function as designed, while User Testing with 15 respondents yielded a 91.05% feasibility rate, categorized as Excellent. These results indicate the game is highly feasible as an entertainment medium and for introducing the Jaka Budug legend.

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Posted

2026-08-04